![]() I have one and fiddled with it enough to get it working but also struggled with the LED's. If we chat here then maybe others can learn or chime in with their suggestions. The skin is still very much a work-in-progress but I will release it here when it's a bit more usable. I have a few decks set aside for music for home goal, away goal, home penalty, away penalty, then general decks for general music. I'm using the unit in VDJ with an eight-deck skin for use at hockey games. But that may change if I get time and the bug again. It's not that important to me - I can see PFL on one set of LED's and the other group is green for playing, red for stopped on a cue point, and off otherwise. My limitation with the LED's is either in the 'color note' tags or the way my mapping/script was trying to interact. The other templates cause the buttons, knobs and faders to send different MIDI notes/messages. The Launch Control XL unit has multiple templates - the device file I posted only deals with user template #1. I used the document you linked and found the Novation programmer's reference guide on their web site. Hi, back, yes I am interested but don't have a lot of time or energy to throw at this at the moment. It goes in the Devices folder of your Virtual DJ installation. ![]() In any case, if it's of use, here's the device map I made. I only tried mapping the LED's on the bottom of the unit, not the ones under the knobs. Not sure if the code is correct for the LED's and that's my problem, or if the problem is the script statements in the mapping. I did create a custom device file for it and then mapped to that. It's working well enough for me so I stopped poking at it. If I send raw MIDI commands to the unit I can change their colours but through scripting I've had trouble making all the colours work.
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